Evidence map›Paper›PMID 26990298›Full record

ArticlePloS one2016

A Feasibility Study with Image-Based Rendered Virtual Reality in Patients with Mild Cognitive Impairment and Dementia.

Valeria Manera, Emmanuelle Chapoulie, Jérémy Bourgeois, Rachid Guerchouche, Renaud David, Jan Ondrej, George Drettakis, Philippe Robert

Registry-linked trialOpen access · goldAbstract read
In one paragraph

Article in PloS one, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT05265182 (Developing an Immersive Gamification Technology System), which is not on this map. Cited by 63 papers, 5 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
63citing papers in PubMed, 5 pooled it
11.5field-weighted citation impact, top 1% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT05265182 nacompletednot on this mapstarted 2022, after this paper: background citation

Developing an Immersive Gamification Technology System (ImGTS) for the Management of Patients With Behavioral and Psychological Symptoms of Dementia (Phase 1 Trial)

TypeinterventionalSponsorAugmented eXperience E-health LaboratoryRan2022 to 2022Enrolled30ConditionsDementia AlzheimersArmsvirtual reality
3 · Its place in the literature

Who cites it

63 citing papers in PubMed, 5 syntheses or guidelines pooled it, 244 citations in OpenAlex.

  1. Pooled it
  2. Pooled it
  3. Pooled it
  4. Pooled it
  5. Pooled it
  6. Trial
  7. Trial
  8. Trial
  9. Review
  10. Review
  11. Article
  12. Article
  13. Review
  14. Article
  15. Article
  16. Review
  17. Article
  18. Review
  19. Review
  20. Article

3 more citing papers are in PubMed but not listed here.

4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors at 5 institutions in 3 countries.

Valeria ManeraEA CoBTeK / IA, University of Nice Sophia Antipolis, Nice, France.
Emmanuelle ChapoulieEA CoBTeK / IA, University of Nice Sophia Antipolis, Nice, France.
Jérémy BourgeoisEA CoBTeK / IA, University of Nice Sophia Antipolis, Nice, France.
Rachid GuerchoucheInstitut National de Recherche en Informatique et en Automatique, Sophia Antipolis, France.
Renaud DavidEA CoBTeK / IA, University of Nice Sophia Antipolis, Nice, France.
Jan OndrejDisney Research Los Angeles, Los Angeles, California, United States of America.
George DrettakisInstitut National de Recherche en Informatique et en Automatique, Sophia Antipolis, France.
Philippe RobertEA CoBTeK / IA, University of Nice Sophia Antipolis, Nice, France.
Centre de Recherche en Informatique · FRCognition Behaviour Technology · FRUniversité Côte d'Azur · FRCentre Hospitalier Universitaire de Nice · FRWalt Disney (United States) · US

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Virtual Reality (VR) has emerged as a promising tool in many domains of therapy and rehabilitation, and has recently attracted the attention of researchers and clinicians working with elderly people with MCI, Alzheimer's disease and related disorders. Here we present a study testing the feasibility of using highly realistic image-based rendered VR with patients with MCI and dementia. We designed an attentional task to train selective and sustained attention, and we tested a VR and a paper version of this task in a single-session within-subjects design. Results showed that participants with MCI and dementia reported to be highly satisfied and interested in the task, and they reported high feelings of security, low discomfort, anxiety and fatigue. In addition, participants reported a preference for the VR condition compared to the paper condition, even if the task was more difficult. Interestingly, apathetic participants showed a preference for the VR condition stronger than that of non-apathetic participants. These findings suggest that VR-based training can be considered as an interesting tool to improve adherence to cognitive training in elderly people with cognitive impairment.

Indexed as

AgedAged, 80 and overApathyAttentionCognitive DysfunctionDementiaFeasibility StudiesFemaleHumansMaleMiddle AgedPsychomotor PerformanceSelf ReportSurveys and QuestionnairesTime FactorsVirtual Reality Exposure Therapy

Identifiers

PMID26990298
PMCPMC4798753
OpenAlexW2300220500

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.