Evidence map›Paper›PMID 26960972›Full record

Trial reportBMC cancer2016

Testing the effects of narrative and play on physical activity among breast cancer survivors using mobile apps: study protocol for a randomized controlled trial.

Elizabeth J Lyons, Tom Baranowski, Karen M Basen-Engquist, Zakkoyya H Lewis, Maria C Swartz, Kristofer Jennings, Elena Volpi

2 registry-linked trialsAbstract readRandomized Controlled Trial
In one paragraph

Trial report in BMC cancer, 2016. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 2 registered trials, which are not on this map. Cited by 21 papers, 2 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
21citing papers in PubMed, 2 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT02341235 nacompletednot on this map

Self-monitoring Activity: a Randomized Trial of Game-oriented Applications (SMARTGOAL)

TypeinterventionalSponsorThe University of Texas Medical Branch, GalvestonRan2015 to 2021Enrolled90ConditionsBreast Cancer, ObesityArmsGame intervention, Standard intervention
NCT05633823 nacompletednot on this mapstarted 2023, after this paper: background citation

The Effect of Mobile Application Game Training Designed for Children With Asthma on Asthma Management

TypeinterventionalSponsorTarsus UniversityRan2023 to 2023Enrolled74ConditionsAsthma in Children, Life Style, Quality of LifeArmsMobile Application Game Training
3 · Its place in the literature

Who cites it

21 citing papers in PubMed, 2 syntheses or guidelines pooled it.

  1. Pooled it
  2. Pooled it
  3. Application of Personalized Education in the Mobile Medical App for Breast Self-Examination.International journal of environmental research and public health · 2022
    Trial
  4. Article
  5. Article
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  7. Article
  8. Article
  9. Article
  10. Article
  11. Article
  12. Article
  13. Review
  14. Breast cancer survivors' preferences for technology-supported exercise interventions.Supportive care in cancer : official journal of the Multinational Association of Supportive Care in Cancer · 2017
    Article
  15. Article
  16. Article
  17. Getting Research on Games for Health Funded.Games for health journal · 2017
    Article
  18. Article
  19. Review
  20. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Elizabeth J LyonsDepartment of Nutrition and Metabolism, The University of Texas Medical Branch, 301 University Blvd, Galveston, TX, 77555-1124, USA. ellyons@utmb.edu.
Tom BaranowskiUSDA/ARS Children's Nutrition Research Center, Baylor College of Medicine, 1100 Bates St, Houston, TX, 77030, USA.
Karen M Basen-EngquistDepartment of Behavioral Science and Center for Energy Balance in Cancer Prevention and Survivorship, M.D. Anderson Cancer Center, 1155 Pressler St, Houston, TX, 77030, USA.
Zakkoyya H LewisDivision of Rehabilitation Sciences, The University of Texas Medical Branch, 301 University Blvd, Galveston, TX, 77555, USA.
Maria C SwartzDivision of Rehabilitation Sciences, The University of Texas Medical Branch, 301 University Blvd, Galveston, TX, 77555, USA.
Kristofer JenningsDepartment of Preventive Medicine and Community Health, The University of Texas Medical Branch, 301 University Blvd, Galveston, TX, 77555, USA.
Elena VolpiDepartment of Geriatrics and Claude D. Pepper Older Americans Independence Center, The University of Texas Medical Branch, 301 University Blvd, Galveston, TX, 77555, USA.

Funding

Tumor Evolution and Metastasis ProgramP30CA016672 · NCI · UNIVERSITY OF TX MD ANDERSON CAN CTR · PI Fabien Delerue · 1985 to 2026
$290.8M
UTMB OAIC Research Education Component (REC)P30AG024832 · NIA · UNIVERSITY OF TEXAS MEDICAL BR GALVESTON · PI JAMES S. GOODWIN, MD, MELISSA M. MORROW · 2005 to 2026
$26.7M
UTMB Clinical and Translational Science AwardUL1TR000071 · NCATS · UNIVERSITY OF TEXAS MED BR GALVESTON · PI BRASIER, ALLAN R. · 2012 to 2014
$14.4M
Patient Centered Outcomes Research in the ElderlyR24HS022134 · AHRQ · UNIVERSITY OF TEXAS MED BR GALVESTON · PI GOODWIN, MD, JAMES S. · 2013 to 2017
$4.8M
Video games for Obesity & Diabetes Prevention: Efficacy TrialR01DK091254 · NIDDK · BAYLOR COLLEGE OF MEDICINE · PI BARANOWSKI, TOM · 2012 to 2016
$2.9M
Kiddio: Food Fight - Training Vegetable Parenting PracticesR44HD075521 · NICHD · ARCHIMAGE, INC. · PI BUDAY, RICHARD H. · 2013 to 2015
$2.0M
Using Technology to Prevent Obesity Among African American GirlsR01MD005814 · NIMHD · BAYLOR COLLEGE OF MEDICINE · PI THOMPSON, DEBORAH I · 2010 to 2014
$1.7M
Increasing Vegetable Intake in ChildrenR21HD073608 · NICHD · BAYLOR COLLEGE OF MEDICINE · PI NICKLAS, THERESA ANN · 2013 to 2014
$375k
The narrative impact of active video games on physical activityR21CA158917 · NCI · NORTHWESTERN UNIVERSITY · PI BARANOWSKI, TOM · 2012 to 2013
$373k
Minimizing Memory Errors in Child Diet AssessmentR21CA172864 · NCI · BAYLOR COLLEGE OF MEDICINE · PI BARANOWSKI, TOM · 2013 to 2014
$331k
LEVEL UP: Video games for activity in breast cancer survivorsK07CA175141 · NCI · UNIVERSITY OF TEXAS MED BR GALVESTON · PI LYONS, ELIZABETH J. · 2014 to 2014
$124k
AHRQ HHS R24 HS022134AHRQ HHS R24HS22134NCATS NIH HHS UL1 TR000071NCATS NIH HHS UL1TR000071NCI NIH HHS CA158917NCI NIH HHS CA 172864NCI NIH HHS K07 CA175141NCI NIH HHS K07CA175141NCI NIH HHS P30 CA016672NCI NIH HHS R21 CA158917NCI NIH HHS R21 CA172864NIA NIH HHS P30 AG024832NIA NIH HHS P30AG024832NICHD NIH HHS HD073608NICHD NIH HHS HD075521NICHD NIH HHS R21 HD073608NICHD NIH HHS R44 HD075521NIDDK NIH HHS DK091254-01NIDDK NIH HHS R01 DK091254NIMHD NIH HHS MD005814NIMHD NIH HHS R01 MD005814
6 · The paper itself

Abstract

backgroundPhysical activity reduces risk for numerous negative health outcomes, but postmenopausal breast cancer survivors do not reach recommended levels. Many interventions encourage self-monitoring of steps, which can increase physical activity in the short term. However, these interventions appear insufficient to increase motivation for sustained change. There is a need for innovative strategies to increase physical activity motivation in this population. Narratives are uniquely persuasive, and video games show promise for increasing motivation. This study will determine the effectiveness of an intervention that combines narrative and gaming to encourage sustained physical activity. METHODS/

designSMARTGOAL (Self-Monitoring Activity: a Randomized Trial of Game-Oriented AppLications) is a randomized controlled intervention trial. The intervention period is six months, followed by a six month maintenance period. Participants (overweight, sedentary postmenopausal breast cancer survivors aged 45-75) will be randomized to a self-monitoring group or an enhanced narrative game group. The self-monitoring group will be encouraged to use a mobile application for self-monitoring and feedback and will receive 15 counseling phone calls emphasizing self-regulation. The narrative game group will be encouraged to use a mobile application that includes self-monitoring and feedback as well as a narrative-based active video game. The 15 calls for this group will emphasize concepts related to the game storyline. Counseling calls in both groups will occur weekly in months 1 - 3 and monthly in months 4 - 6. No counseling calls will occur after month 6, but both groups will be encouraged to continue using their apps. The primary outcome of the study is minutes of moderate to vigorous physical activity at six months. Other objectively measured outcomes include fitness and physical function. Self-reported outcomes include quality of life, depression, and motivation. DISCUSSION: This protocol will result in implementation and evaluation of two technology-based physical activity interventions among breast cancer survivors. Both interventions hold promise for broad dissemination. Understanding the potential benefit of adding narrative and game elements to interventions will provide critical information to interventionists, researchers, clinicians, and policymakers. This study is uniquely suited to investigate not just whether but how and why game elements may improve breast cancer survivors' health.

trial registrationclinicaltrials.gov NCT02341235 (January 9, 2015).

Indexed as

ExerciseNarrative TherapyVideo GamesAgedBreast NeoplasmsFemaleHumansMiddle AgedMobile ApplicationsMotivationPostmenopauseQuality of LifeSurvivors

Identifiers

PMID26960972
PMCPMC4784467

What OpenQuestion holds

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LicenceCC BY
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Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.