Evidence map›Paper›PMID 26504308›Full record

ArticleJournal of physical therapy science2015

Acute cardiovascular responses while playing virtual games simulated by Nintendo Wii(®).

Gusthavo Augusto Alves Rodrigues, Danilo De Souza Felipe, Elisangela Silva, Wagner Zeferino De Freitas, Wonder Passoni Higino, Fabiano Fernandes Da Silva, Wellington Roberto Gomes De Carvalho, Renato Aparecido de Souza

Abstract read
In one paragraph

Article in Journal of physical therapy science, 2015. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 6 papers.

0numbers the graph read from it
0cells of the map it votes in
6citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

6 citing papers in PubMed.

  1. Article
  2. Article
  3. Article
  4. Article
  5. Article
  6. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

8 authors.

Gusthavo Augusto Alves RodriguesGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil.
Danilo De Souza FelipeGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil.
Elisangela SilvaGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil.
Wagner Zeferino De FreitasGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil.
Wonder Passoni HiginoGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil.
Fabiano Fernandes Da SilvaGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil ; Biomedical Engineering Institute, Camilo Castelo Branco University (UNICASTELO), Brazil.
Wellington Roberto Gomes De CarvalhoDepartment of Physical Education, Center for Biological Sciences and Health, Federal University of Maranhão (UFMA), Brazil.
Renato Aparecido de SouzaGroup of Studies and Research in Health Sciences (GEP-CS), Federal Institute of Education, Science and Technology of The South of Minas Gerais (IFSULDEMINAS), Brazil.

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

[Purpose] This investigation evaluated the acute cardiovascular responses that occur while playing virtual games (aerobic and balance) emulated by Nintendo Wii(®). [Subjects] Nineteen healthy male volunteers were recruited. [Methods] The ergospirometric variables of maximum oxygen consumption, metabolic equivalents, and heart rate were obtained during the aerobic (Obstacle Course, Hula Hoop, and Free Run) and balance (Soccer Heading, Penguin Slide, and Table Tilt) games of Wii Fit Plus(®) software. To access and analyze the ergospirometric information, a VO2000 analyzer was used. Normalized data (using maximum oxygen consumption and heart rate) were analyzed using repeated measures analysis of variance and Scheffe's test. [Results] Significant differences were found among the balance and aerobic games in all variables analyzed. In addition, the Wii exercises performed were considered to be of light (balance games) and moderate (aerobic games) intensity in accordance with American College Sports Medicine exercise stratification. [Conclusion] Physical activity in a virtual environment emulated by Nintendo Wii(®) can change acute cardiovascular responses, primarily when Wii aerobic games are performed. These results support the use of the Nintendo Wii(®) in physical activity programs.

Indexed as

ErgospirometricExergamesFunctional Exercises

Identifiers

PMID26504308
PMCPMC4616109

What OpenQuestion holds

Textmetadata
LicenceCC BY-NC-ND
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.