Evidence map›Paper›PMID 26268634›Full record

ArticleJMIR mHealth and uHealth2015

Cannabis Mobile Apps: A Content Analysis.

Danielle E Ramo, Lucy Popova, Rachel Grana, Shirley Zhao, Kathryn Chavez

Open access · goldAbstract read
In one paragraph

Article in JMIR mHealth and uHealth, 2015. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 26 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
26citing papers in PubMed, 1 pooled it
3.4field-weighted citation impact, top 9% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

26 citing papers in PubMed, 1 synthesis or guideline pooled it, 45 citations in OpenAlex.

  1. Pooled it
  2. Trial
  3. Article
  4. Article
  5. A shot in the dark: the impact of online visibility on the search for an effective sleep app.Journal of clinical sleep medicine : JCSM : official publication of the American Academy of Sleep Medicine · 2024
    Review
  6. Mobile Health Interventions for Substance Use Disorders.Annual review of clinical psychology · 2024
    Review
  7. Article
  8. Article
  9. Article
  10. Article
  11. Review
  12. Review
  13. Article
  14. Article
  15. Article
  16. Article
  17. Article
  18. Article
  19. Enhancing the Quality and Utility of Content Analyses for Addictive Disorders.International journal of environmental research and public health · 2018
    Article
  20. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

5 authors at 1 institution in 1 country.

Danielle E RamoDepartment of Psychiatry, University of California, San Francisco, San Francisco, CA, United States. danielle.ramo@ucsf.edu.ORCID http://orcid.org/0000-0002-9875-5713
University of California, San Francisco · US

Funding

Social Media Intervention for Young Adult SmokersK23DA032578 · NIDA · UNIVERSITY OF CALIFORNIA, SAN FRANCISCO · PI RAMO, DANIELLE E · 2012 to 2016
$927k
Communicating harm of new tobacco productsK99CA187460 · NCI · UNIVERSITY OF CALIFORNIA, SAN FRANCISCO · PI POPOVA, LYUDMILA · 2014 to 2015
$214k
NCI NIH HHS K99 CA187460NIDA NIH HHS K23 DA032578
6 · The paper itself

Abstract

backgroundMobile technology is pervasive and widely used to obtain information about drugs such as cannabis, especially in a climate of rapidly changing cannabis policy; yet the content of available cannabis apps is largely unknown. Understanding the resources available to those searching for cannabis apps will clarify how this technology is being used to reflect and influence cannabis use behavior.

objectiveWe investigated the content of 59 cannabis-related mobile apps for Apple and Android devices as of November 26, 2014.

methodsThe Apple and Google Play app stores were searched using the terms "cannabis" and "marijuana." Three trained coders classified the top 20 apps for each term and each store, using a coding guide. Apps were examined for the presence of 20 content codes derived by the researchers.

resultsTotal apps available for each search term were 124 for cannabis and 218 for marijuana in the Apple App Store, and 250 each for cannabis and marijuana on Google Play. The top 20 apps in each category in each store were coded for 59 independent apps (30 Apple, 29 Google Play). The three most common content areas were cannabis strain classification (33.9%), facts about cannabis (20.3%), and games (20.3%). In the Apple App Store, most apps were free (77%), all were rated "17+" years, and the average user rating was 3.9/5 stars. The most popular apps provided cannabis strain classifications (50%), dispensary information (27%), or general facts about cannabis (27%). Only one app (3%) provided information or resources related to cannabis abuse, addiction, or treatment. On Google Play, most apps were free (93%), rated "high maturity" (79%), and the average user rating was 4.1/5. The most popular app types offered games (28%), phone utilities (eg, wallpaper, clock; 21%) and cannabis food recipes (21%); no apps addressed abuse, addiction, or treatment.

conclusionsCannabis apps are generally free and highly rated. Apps were most often informational (facts, strain classification), or recreational (games), likely reflecting and influencing the growing acceptance of cannabis for medical and recreational purposes. Apps addressing addiction or cessation were underrepresented in the most popular cannabis mobile apps. Differences among apps for Apple and Android platforms likely reflect differences in the population of users, developer choice, and platform regulations.

Indexed as

cannabiscell phonesmobile apps

Identifiers

PMID26268634
PMCPMC4705020
OpenAlexW1887131865

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.