ReviewCurrent psychiatry reports2015
The Effects of Video Games on Cognition and Brain Structure: Potential Implications for Neuropsychiatric Disorders.
Review in Current psychiatry reports, 2015. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 25 papers, 4 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
25 citing papers in PubMed, 4 syntheses or guidelines pooled it.
- Effects of game-based digital therapeutics on attention deficit hyperactivity disorder in children and adolescents as assessed by parents or teachers: a systematic review and meta-analysis.European child & adolescent psychiatry · 2024Pooled it
- Meta-analysis of the efficacy of digital therapies in children with attention-deficit hyperactivity disorder.Frontiers in psychiatry · 2023Pooled it
- Video games for the assessment and treatment of attention-deficit/hyperactivity disorder: a systematic review.European child & adolescent psychiatry · 2022Pooled it
- Efficacy of video game-based interventions for active aging. A systematic literature review and meta-analysis.PloS one · 2018Pooled it
- Clinical study on the intervention effect of digital therapy on children with attention deficit hyperactivity disorder (ADHD).Scientific reports · 2024Trial
- Digital Gaming for Improving the Functioning of People With Traumatic Brain Injury: Randomized Clinical Feasibility Study.Journal of medical Internet research · 2018Trial
- Intensive Auditory Cognitive Training Improves Verbal Memory in Adolescents and Young Adults at Clinical High Risk for Psychosis.Schizophrenia bulletin · 2016Trial
- As Critical as the Score in the E-Sports World: The Effect of Stress on Eating Behavior.Food science & nutrition · 2026Article
- Article
- The association between internet gaming disorder, depression, and anxiety among Palestinian university students who play internet games in a conflict-affected region.Frontiers in psychiatry · 2026Article
- Association of Dexmedetomidine With Postoperative Depressive Symptoms in Older Surgical Patients: A Prospective Multicenter Study.CNS neuroscience & therapeutics · 2025Observational
- Relations between Video Game Engagement and Social Development in Children: The Mediating Role of Executive Function and Age-Related Moderation.Behavioral sciences (Basel, Switzerland) · 2023Article
- Neurocognitive analyses reveal that video game players exhibit enhanced implicit temporal processing.Communications biology · 2022Article
- Epidemiology of gaming disorder and its effect on anxiety and insomnia in Chinese ethnic minority adolescents.BMC psychiatry · 2022Article
- Neuroanatomical predictors of complex skill acquisition during video game training.Frontiers in neuroscience · 2022Review
- The impact of video gaming on cognitive functioning of people with schizophrenia (GAME-S): study protocol of a randomised controlled trial.BMC psychiatry · 2021Article
- The New Frontier of Esports and Gaming: A Scoping Meta-Review of Health Impacts and Research Agenda.Frontiers in sports and active living · 2021Review
- Demographics and Health Behavior of Video Game and eSports Players in Germany: The eSports Study 2019.International journal of environmental research and public health · 2020Article
- Does Video Gaming Have Impacts on the Brain: Evidence from a Systematic Review.Brain sciences · 2019Review
- Exergaming Improves Executive Functions in Patients With Metabolic Syndrome: Randomized Controlled Trial.JMIR serious games · 2019Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
7 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Video games are now a ubiquitous form of entertainment that has occasionally attracted negative attention. Video games have also been used to test cognitive function, as therapeutic interventions for neuropsychiatric disorders, and to explore mechanisms of experience-dependent structural brain changes. Here, we review current research on video games published from January 2011 to April 2014 with a focus on studies relating to mental health, cognition, and brain imaging. Overall, there is evidence that specific types of video games can alter brain structure or improve certain aspects of cognitive functioning. Video games can also be useful as neuropsychological assessment tools. While research in this area is still at a very early stage, there are interesting results that encourage further work in this field, and hold promise for utilizing this technology as a powerful therapeutic and experimental tool.
Indexed as
Identifiers
26216589What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.