ArticleInternational journal of environmental research and public health2015
Evaluating physical and perceptual responses to exergames in Chinese children.
Article in International journal of environmental research and public health, 2015. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers, 2 of them syntheses that pooled it.
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Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
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Who cites it
11 citing papers in PubMed, 2 syntheses or guidelines pooled it.
- Pooled it
- Effects of exergames on student physical education learning in the context of the artificial intelligence era: a meta-analysis.Scientific reports · 2024Pooled it
- Effectiveness of exergaming in reducing cancer-related fatigue among children with acute lymphoblastic leukemia: a randomized controlled trial.Annals of medicine · 2023Trial
- Exergaming Can Be a Health-Related Aerobic Physical Activity.BioMed research international · 2019Trial
- Estimated Energy Expenditure in Youth While Playing Active Video Games: A Systematic Review.Sports (Basel, Switzerland) · 2024Review
- Children's Physiological and Perceptual Responses to Sports Exergames When Played in Different Positions.Children (Basel, Switzerland) · 2023Article
- Assessment of Active Video Games' Energy Expenditure in Children with Overweight and Obesity and Differences by Gender.International journal of environmental research and public health · 2020Article
- Enjoyment and Intensity of Physical Activity in Immersive Virtual Reality Performed on Innovative Training Devices in Compliance with Recommendations for Health.International journal of environmental research and public health · 2019Article
- Coalitional Physical Competition : Acute Salivary Steroid Hormone Responses among Juvenile Male Soccer Players in Hong Kong.Human nature (Hawthorne, N.Y.) · 2018Article
- Article
- Physiological demands of a swimming-based video game: Influence of gender, swimming background, and exergame experience.Scientific reports · 2017Article
Corrections and comments
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Authors and funding
6 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
purposeThe primary objective of this study was to examine whether exergames could help children reach the recommendations for PA and cardiorespiratory fitness regarding exercise intensity. Differences in perceived physical exertion, EE, VO2, and HR between normal weight (NW) and overweight (OW) children participating in exergames were also examined.
methodsTwenty-one children (age: 10.45 ± 0.88) were assessed for EE, VO2 and HR during rest, in a maximal treadmill test, and while playing different exergames. Ratings of perceived exertion (RPE) (category range: 0 to 10) were also measured during exergaming. Three types of exergames were examined: running, table tennis, and dancing. These games were either performed on a Chinese game console, I-Dong, or another well-developed Western game console (Sony PlayStation 3 or Nintendo Wii).
resultsExergaming resulted in EE (kcal/min) from 2.05-5.14, VO2 (mL/kg/min) from 9.98-25.54, and HR (beats per minute) from 98.05-149.66. Children reported RPE ranging from 1.29 to 5.29. The Chinese exergame, I-Dong Running, was the only game in which children reached a moderate intensity and met the recommended minimum VO2reserve (50%) for cardiorespiratory fitness.
conclusionExergames could provide alternative opportunities to enhance children's physical activity. They could be used as light-to-moderate PA, and with exergames, children can even reach the recommended intensity for developing and maintaining cardiorespiratory fitness.
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