ReviewAmerican journal of pharmaceutical education2015
Effectiveness of educational technology to improve patient care in pharmacy curricula.
Review in American journal of pharmaceutical education, 2015. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 14 papers.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
14 citing papers in PubMed.
- Virtual reality in experiential pharmacy education: A quasi-experimental study.Saudi pharmaceutical journal : SPJ : the official publication of the Saudi Pharmaceutical Society · 2024Article
- Implementation of Virtual Interactive Cases for Pharmacy Education: A Single-Center Experience.The Journal of pharmacy technology : jPT : official publication of the Association of Pharmacy Technicians · 2024Review
- Potential Barriers to the Implementation of Computer-Based Simulation in Pharmacy Education: A Systematic Review.Pharmacy (Basel, Switzerland) · 2023Review
- Development and Pilot Testing of theInnovations in pharmacy · 2023Article
- Digital pharmacists: the new wave in pharmacy practice and education.International journal of clinical pharmacy · 2022Article
- Integration of a Virtual Dispensing Simulator "MyDispense" in an Experiential Education Program to Prepare Students for Community Introductory Pharmacy Practice Experience.Pharmacy (Basel, Switzerland) · 2021Article
- Interactive Clinical Avatar Use in Pharmacist Preregistration Training: Design and Review.Journal of medical Internet research · 2020Review
- Pharmacy Student Perceptions and Preferences of In-person Versus Video-Recorded Evaluations in Skills-Based Courses.American journal of pharmaceutical education · 2020Article
- Using Virtual Patient Software to Improve Pharmacy Students' Knowledge of and Attitudes Toward Geriatric Patients.American journal of pharmaceutical education · 2020Article
- The Need for Palliative Care in Pharmacy Education.American journal of pharmaceutical education · 2019Article
- Evaluation of the Use of a Virtual Patient on Student Competence and Confidence in Performing Simulated Clinic Visits.American journal of pharmaceutical education · 2017Article
- Combination of a Flipped Classroom Format and a Virtual Patient Case to Enhance Active Learning in a Required Therapeutics Course.American journal of pharmaceutical education · 2016Article
- Considerations When Incorporating Technology Into Classroom and Experiential Teaching.The journal of pediatric pharmacology and therapeutics : JPPT : the official journal of PPAGReview
- Virtual Pediatric Patient Activities With Randomized Scenarios as an Instructional Tool for Pharmacy Students.The journal of pediatric pharmacology and therapeutics : JPPT : the official journal of PPAGArticle
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
2 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
A review of the literature on the effectiveness of educational technologies to teach patient care skills to pharmacy students was conducted. Nineteen articles met inclusion criteria for the review. Seven of the articles included computer-aided instruction, 4 utilized human-patient simulation, 1 used both computer-aided instruction and human-patient simulation, and 7 utilized virtual patients. Educational technology was employed with more than 2700 students at 12 colleges and schools of pharmacy in courses including pharmacotherapeutics, skills and patient care laboratories, drug diversion, and advanced pharmacy practice experience (APPE) orientation. Students who learned by means of human-patient simulation and virtual patients reported enjoying the learning activity, whereas the results with computer-aided instruction were mixed. Moreover, the effect on learning was significant in the human-patient simulation and virtual patient studies, while conflicting data emerged on the effectiveness of computer-aided instruction.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.