ArticleFrontiers in computational neuroscience2014
A conceptual framework of computations in mid-level vision.
Article in Frontiers in computational neuroscience, 2014. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 11 papers.
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Who cites it
11 citing papers in PubMed.
- Article
- Luminance texture boundaries and luminance step boundaries are segmented using different mechanisms.Vision research · 2022Article
- A Prototypical Template for Rapid Face Detection Is Embedded in the Monkey Superior Colliculus.Frontiers in systems neuroscience · 2020Article
- Modelling face memory reveals task-generalizable representations.Nature human behaviour · 2019Article
- Common spatiotemporal processing of visual features shapes object representation.Scientific reports · 2019Article
- Object segmentation controls image reconstruction from natural scenes.PLoS biology · 2017Article
- Three Kinds of Nonconceptual Seeing-as.Review of philosophy and psychology · 2017Article
- Deep Neural Networks as a Computational Model for Human Shape Sensitivity.PLoS computational biology · 2016Article
- Editorial: Hierarchical Object Representations in the Visual Cortex and Computer Vision.Frontiers in computational neuroscience · 2015Article
- Article
- Article
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Authors and funding
3 authors.
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Abstract
If a picture is worth a thousand words, as an English idiom goes, what should those words-or, rather, descriptors-capture? What format of image representation would be sufficiently rich if we were to reconstruct the essence of images from their descriptors? In this paper, we set out to develop a conceptual framework that would be: (i) biologically plausible in order to provide a better mechanistic understanding of our visual system; (ii) sufficiently robust to apply in practice on realistic images; and (iii) able to tap into underlying structure of our visual world. We bring forward three key ideas. First, we argue that surface-based representations are constructed based on feature inference from the input in the intermediate processing layers of the visual system. Such representations are computed in a largely pre-semantic (prior to categorization) and pre-attentive manner using multiple cues (orientation, color, polarity, variation in orientation, and so on), and explicitly retain configural relations between features. The constructed surfaces may be partially overlapping to compensate for occlusions and are ordered in depth (figure-ground organization). Second, we propose that such intermediate representations could be formed by a hierarchical computation of similarity between features in local image patches and pooling of highly-similar units, and reestimated via recurrent loops according to the task demands. Finally, we suggest to use datasets composed of realistically rendered artificial objects and surfaces in order to better understand a model's behavior and its limitations.
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Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.