Evidence map›Paper›PMID 24927596›Full record

Trial reportProceedings of the National Academy of Sciences of the United States of America2014

Immersive audiomotor game play enhances neural and perceptual salience of weak signals in noise.

Jonathon P Whitton, Kenneth E Hancock, Daniel B Polley

Abstract readClinical Trial
In one paragraph

Trial report in Proceedings of the National Academy of Sciences of the United States of America, 2014. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 40 papers.

0numbers the graph read from it
0cells of the map it votes in
40citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

40 citing papers in PubMed.

  1. Trial
  2. Article
  3. Article
  4. Article
  5. Auditory Training Alters the Cortical Representation of Complex Sounds.The Journal of neuroscience : the official journal of the Society for Neuroscience · 2025
    Article
  6. Neural Correlates of Perceptual Plasticity in the Auditory Midbrain and Thalamus.The Journal of neuroscience : the official journal of the Society for Neuroscience · 2025
    Article
  7. Article
  8. Article
  9. Article
  10. Article
  11. Article
  12. Article
  13. Article
  14. Article
  15. Article
  16. Article
  17. An Active Sensing Paradigm for Studying Human Auditory Perception.Frontiers in integrative neuroscience · 2022
    Article
  18. Training with an auditory perceptual learning game transfers to speech in competition.Journal of cognitive enhancement : towards the integration of theory and practice · 2022
    Article
  19. Article
  20. Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Jonathon P WhittonEaton-Peabody Laboratories, Massachusetts Eye and Ear Infirmary, Boston, MA 02114;Program in Speech Hearing Bioscience and Technology, Harvard-Massachusetts Institute of Technology Division of Health, Sciences, and Technology, Cambridge, MA 02139; and jpwhit05@mit.edu daniel_polley@meei.harvard.edu.
Kenneth E HancockEaton-Peabody Laboratories, Massachusetts Eye and Ear Infirmary, Boston, MA 02114;Department of Otology and Laryngology, Harvard Medical School, Boston, MA 02115.
Daniel B PolleyEaton-Peabody Laboratories, Massachusetts Eye and Ear Infirmary, Boston, MA 02114;Department of Otology and Laryngology, Harvard Medical School, Boston, MA 02115 jpwhit05@mit.edu daniel_polley@meei.harvard.edu.

Funding

TRAINING FOR SPEECH AND HEARING SCIENCEST32DC000038 · NIDCD · MASSACHUSETTS INSTITUTE OF TECHNOLOGY · PI Gwenaelle S Geleoc · 1992 to 2026
$21.8M
Activity-Dependent Influences on Auditory CircuitsR01DC009836 · NIDCD · VANDERBILT UNIVERSITY · PI POLLEY, DANIEL B. · 2009 to 2024
$6.7M
NIDCD NIH HHS P30 DC5029NIDCD NIH HHS R01 DC009836NIDCD NIH HHS T32 DC000038
6 · The paper itself

Abstract

All sensory systems face the fundamental challenge of encoding weak signals in noisy backgrounds. Although discrimination abilities can improve with practice, these benefits rarely generalize to untrained stimulus dimensions. Inspired by recent findings that action video game training can impart a broader spectrum of benefits than traditional perceptual learning paradigms, we trained adult humans and mice in an immersive audio game that challenged them to forage for hidden auditory targets in a 2D soundscape. Both species learned to modulate their angular search vectors and target approach velocities based on real-time changes in the level of a weak tone embedded in broadband noise. In humans, mastery of this tone in noise task generalized to an improved ability to comprehend spoken sentences in speech babble noise. Neural plasticity in the auditory cortex of trained mice supported improved decoding of low-intensity sounds at the training frequency and an enhanced resistance to interference from background masking noise. These findings highlight the potential to improve the neural and perceptual salience of degraded sensory stimuli through immersive computerized games.

Indexed as

NoiseVideo GamesAdultAnimalsFemaleHumansLearningMaleMiceMice, Inbred CBAPerceptioncorticalforaginggradient searchhearingnoise suppression

Identifiers

PMID24927596
PMCPMC4078866

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.