Evidence map›Paper›PMID 24694082›Full record

Trial reportThe international journal of behavioral nutrition and physical activity2014

The effect of active video games by ethnicity, sex and fitness: subgroup analysis from a randomised controlled trial.

Louise Foley, Yannan Jiang, Cliona Ni Mhurchu, Andrew Jull, Harry Prapavessis, Anthony Rodgers, Ralph Maddison

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in The international journal of behavioral nutrition and physical activity, 2014. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 20 papers, 7 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
20citing papers in PubMed, 7 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

20 citing papers in PubMed, 7 syntheses or guidelines pooled it.

  1. Pooled it
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  3. Pooled it
  4. Exergames in Childhood Obesity Treatment: A Systematic Review.International journal of environmental research and public health · 2021
    Pooled it
  5. Pooled it
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  8. Active Video Games Improve Muscular Fitness and Motor Skills in Children with Overweight or Obesity.International journal of environmental research and public health · 2022
    Trial
  9. Trial
  10. Review
  11. Article
  12. Article
  13. Review
  14. Observational
  15. Review
  16. Article
  17. Sedentary Behaviors of a School Population in Brazil and Related Factors.International journal of environmental research and public health · 2020
    Article
  18. Article
  19. Article
  20. Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Louise Foley
Yannan Jiang
Cliona Ni Mhurchu
Andrew Jull
Harry Prapavessis
Anthony Rodgers
Ralph MaddisonNational Institute for Health Innovation, School of Population Health, University of Auckland, Private Bag 92019, Auckland 1142, New Zealand. r.maddison@nihi.auckland.ac.nz.

Funding

Medical Research Council MC_UU_12015/6Medical Research Council MR/K023187/1
6 · The paper itself

Abstract

backgroundThe prevention and treatment of childhood obesity is a key public health challenge. However, certain groups within populations have markedly different risk profiles for obesity and related health behaviours. Well-designed subgroup analysis can identify potential differential effects of obesity interventions, which may be important for reducing health inequalities. The study aim was to evaluate the consistency of the effects of active video games across important subgroups in a randomised controlled trial (RCT).

findingsA two-arm, parallel RCT was conducted in overweight or obese children (n=322; aged 10-14 years) to determine the effect of active video games on body composition. Statistically significant overall treatment effects favouring the intervention group were found for body mass index, body mass index z-score and percentage body fat at 24 weeks. For these outcomes, pre-specified subgroup analyses were conducted among important baseline demographic (ethnicity, sex) and prognostic (cardiovascular fitness) groups. No statistically significant interaction effects were found between the treatment and subgroup terms in the main regression model (p=0.36 to 0.93), indicating a consistent treatment effect across these groups.

conclusionsPreliminary evidence suggests an active video games intervention had a consistent positive effect on body composition among important subgroups. This may support the use of these games as a pragmatic public health intervention to displace sedentary behaviour with physical activity in young people.

Indexed as

Body CompositionMotor ActivityVideo GamesAdolescentBody Mass IndexChildFemaleHumansMaleOverweightPediatric ObesityRegression AnalysisSedentary BehaviorSex Factors

Identifiers

PMID24694082
PMCPMC3977976

What OpenQuestion holds

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LicenceCC BY
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.