Evidence map›Paper›PMID 24647551›Full record

Trial reportPloS one2014

Plasticity of attentional functions in older adults after non-action video game training: a randomized controlled trial.

Julia Mayas, Fabrice B R Parmentier, Pilar Andrés, Soledad Ballesteros

Registry-linked trialOpen access · goldAbstract readRandomized Controlled Trial
In one paragraph

Trial report in PloS one, 2014. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to trial NCT02007616 (Compensation Factors of Cognitive Ageing), which is not on this map. Cited by 49 papers, 11 of them syntheses that pooled it.

0numbers the graph read from it
0cells of the map it votes in
49citing papers in PubMed, 11 pooled it
6.1field-weighted citation impact, top 3% of its field
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

NCT02007616 nacompletednot on this map

Compensation Factors of Cognitive Ageing: Using Computer Technology to Reduce Cognitive Decline in Ageing

TypeinterventionalSponsorUniversidad Nacional de Educación a DistanciaRan2011 to 2013Enrolled30ConditionsAging, HealthyArmsNon-action video game training
3 · Its place in the literature

Who cites it

49 citing papers in PubMed, 11 syntheses or guidelines pooled it, 108 citations in OpenAlex.

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4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

4 authors at 2 institutions in 2 countries.

Julia MayasStudies on Aging and Neurodegenerative Diseases Research Group, Department of Basic Psychology II, Universidad Nacional de Educación a Distancia, Madrid, Spain.
Fabrice B R ParmentierNeuropsychology and Cognition Group, Department of Psychology and Institute of Health Sciences (iUNICS), University of the Balearic Islands, Mallorca, Spain; Instituto de Investigación Sanitaria de Palma (IdISPa), Mallorca, Spain; School of Psychology, University of Western Australia, Perth, Australia.
Pilar AndrésNeuropsychology and Cognition Group, Department of Psychology and Institute of Health Sciences (iUNICS), University of the Balearic Islands, Mallorca, Spain; Instituto de Investigación Sanitaria de Palma (IdISPa), Mallorca, Spain.
Soledad BallesterosStudies on Aging and Neurodegenerative Diseases Research Group, Department of Basic Psychology II, Universidad Nacional de Educación a Distancia, Madrid, Spain.
Health Research Institute of the Balearic Islands · ESNational University of Distance Education · ES

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

unlabelledA major goal of recent research in aging has been to examine cognitive plasticity in older adults and its capacity to counteract cognitive decline. The aim of the present study was to investigate whether older adults could benefit from brain training with video games in a cross-modal oddball task designed to assess distraction and alertness. Twenty-seven healthy older adults participated in the study (15 in the experimental group, 12 in the control group. The experimental group received 20 1-hr video game training sessions using a commercially available brain-training package (Lumosity) involving problem solving, mental calculation, working memory and attention tasks. The control group did not practice this package and, instead, attended meetings with the other members of the study several times along the course of the study. Both groups were evaluated before and after the intervention using a cross-modal oddball task measuring alertness and distraction. The results showed a significant reduction of distraction and an increase of alertness in the experimental group and no variation in the control group. These results suggest neurocognitive plasticity in the old human brain as training enhanced cognitive performance on attentional functions.

trial registrationClinicalTrials.gov NCT02007616.

Indexed as

Task Performance and AnalysisAdultAgedAttentionCase-Control StudiesDemographyFemaleHumansMaleMiddle AgedNeuronal PlasticityVideo Games

Identifiers

PMID24647551
PMCPMC3960226
OpenAlexW2072383097

What OpenQuestion holds

Textmetadata
LicenceCC BY
Read underepoch 390

Registered trials

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.