ReviewGames for health journal2013
A Systematic Review of Health Videogames on Childhood Obesity Prevention and Intervention.
Review in Games for health journal, 2013. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 52 papers, 6 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.
Who cites it
52 citing papers in PubMed, 6 syntheses or guidelines pooled it.
- Effects of active video games on affective responses and mental health symptoms in young adults: a systematic review.BMC public health · 2025Pooled it
- Pooled it
- Children's Voices in Physical Activity Research: A Qualitative Review and Synthesis of UK Children's Perspectives.International journal of environmental research and public health · 2022Pooled it
- Nutrition, Physical Activity, and New Technology Programs on Obesity Prevention in Primary Education: A Systematic Review.International journal of environmental research and public health · 2021Pooled it
- Video Games, Obesity, and Children.Current obesity reports · 2020Pooled it
- Serious games as an educational strategy to control childhood obesity: a systematic literature review1.Revista latino-americana de enfermagem · 2018Pooled it
- The impact of narratives and active video games among black and hispanic children with overweight and obesity: a randomized controlled trial.The international journal of behavioral nutrition and physical activity · 2025Trial
- Examination of a board game approach to children's involvement in family-based weight management vs. traditional family-based behavioral counseling in primary care.European journal of pediatrics · 2018Trial
- The Narrative Impact of Active Video Games on Physical Activity Among Children: A Feasibility Study.Journal of medical Internet research · 2016Trial
- Review
- To Pause With a Cliffhanger or a Temporary Closure? The Differential Impact of Serial Versus Episodic Narratives on Children's Physical Activity Behaviors.Communication research · 2025Article
- Developing Game-Based Design for eHealth in Practice: 4-Phase Game Design Process.JMIR formative research · 2024Article
- Exploring Children's Knowledge of Healthy Eating, Digital Media Use, and Caregivers' Perspectives to Inform Design and Contextual Considerations for Game-Based Interventions in Schools for Low-Income Families in Lima, Peru: Survey Study.JMIR formative research · 2024Article
- Video games and disability-a risk and benefit analysis.Frontiers in rehabilitation sciences · 2024Review
- Interactive Video Games as a Method to Increase Physical Activity Levels in Children Treated for Leukemia.Healthcare (Basel, Switzerland) · 2022Article
- E-&mHealth interventions targeting nutrition, physical activity, sedentary behavior, and/or obesity among children: A scoping review of systematic reviews and meta-analyses.Obesity reviews : an official journal of the International Association for the Study of Obesity · 2021Article
- "It's Been Negative for Us Just All the Way Across the Board": Focus Group Study Exploring Parent Perceptions of Child Screen Time During the COVID-19 Pandemic.JMIR pediatrics and parenting · 2021Article
- Active Game-Based Solutions for the Treatment of Childhood Obesity.Sensors (Basel, Switzerland) · 2021Article
- Active Video Games for Improving Mental Health and Physical Fitness-An Alternative for Children and Adolescents during Social Isolation: An Overview.International journal of environmental research and public health · 2021Review
- What Type of Body Shape Moves Children? An Experimental Exploration of the Impact of Narrative Cartoon Character Body Shape on Children's Narrative Engagement, Wishful Identification, and Exercise Motivation.Frontiers in psychology · 2021Article
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors.
Funding
Abstract
Childhood obesity is a global epidemic. Health videogames are an emerging intervention strategy to combat childhood obesity. This systematic review examined published research on the effect of health videogames on childhood obesity. Fourteen articles examining 28 health videogames published between 2005 and 2013 in English were selected from 2433 articles identified through five major search engines. Results indicated that academic interest in using health videogames for childhood obesity prevention has increased during this time. Most games were commercially available. Most studies were of short duration. Diverse player and game play patterns have been identified. Most studies involved players of both genders with slightly more boys. The majority of players were non-white. Most studies had the players play the games at home, whereas some extended the play setting to school and sports/recreational facilities. Most of the games were commercially available. Positive outcomes related to obesity were observed in about 40 percent of the studies, all of which targeted overweight or obese participants.
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.