ArticlePloS one2012
Reinforcement learning of targeted movement in a spiking neuronal model of motor cortex.
Article in PloS one, 2012. The graph could read no effect estimate from its abstract, so it casts no vote on the map. An erratum has been issued. Cited by 25 papers.
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Who cites it
25 citing papers in PubMed.
- Context-Aware Evidence-Gated Plasticity for Multi-Goal Learning in Spiking Neural Networks.Research square · 2026Article
- Context-Aware Evidence-Gated Plasticity for Multi-Goal Learning in Spiking Neural Networks.bioRxiv : the preprint server for biology · 2026Article
- DeltaQ: Value-Guided Hebbian Learning in Spiking Neuronal Networks for Multi-Goal Navigation.bioRxiv : the preprint server for biology · 2026Article
- A computational model elucidating mechanisms and variability in theta burst stimulation responses.Journal of computational neuroscience · 2024Article
- CBMC: A Biomimetic Approach for Control of a 7-Degree of Freedom Robotic Arm.Biomimetics (Basel, Switzerland) · 2023Article
- Bio-Inspired Control System for Fingers Actuated by Multiple SMA Actuators.Biomimetics (Basel, Switzerland) · 2022Article
- Training spiking neuronal networks to perform motor control using reinforcement and evolutionary learning.Frontiers in computational neuroscience · 2022Article
- Training a spiking neuronal network model of visual-motor cortex to play a virtual racket-ball game using reinforcement learning.PloS one · 2022Article
- Category learning in a recurrent neural network with reinforcement learning.Frontiers in psychiatry · 2022Article
- Adaptive SNN for Anthropomorphic Finger Control.Sensors (Basel, Switzerland) · 2021Article
- Generating Pointing Motions for a Humanoid Robot by Combining Motor Primitives.Frontiers in neurorobotics · 2019Article
- A Survey of Robotics Control Based on Learning-Inspired Spiking Neural Networks.Frontiers in neurorobotics · 2018Review
- Multi-layer network utilizing rewarded spike time dependent plasticity to learn a foraging task.PLoS computational biology · 2017Article
- Learning by stimulation avoidance: A principle to control spiking neural networks dynamics.PloS one · 2017Article
- Toward Building Hybrid Biological/in silico Neural Networks for Motor Neuroprosthetic Control.Frontiers in neurorobotics · 2015Article
- Cortical Spiking Network Interfaced with Virtual Musculoskeletal Arm and Robotic Arm.Frontiers in neurorobotics · 2015Article
- Towards real-time communication betweenJournal of computational surgery · 2014Article
- Motor cortex microcircuit simulation based on brain activity mapping.Neural computation · 2014Article
- Towards a real-time interface between a biomimetic model of sensorimotor cortex and a robotic arm.Pattern recognition letters · 2014Article
- Article
Corrections and comments
- Erratum issued
Authors and funding
4 authors.
Funding
No grant is acknowledged in the PubMed record.
Abstract
Sensorimotor control has traditionally been considered from a control theory perspective, without relation to neurobiology. In contrast, here we utilized a spiking-neuron model of motor cortex and trained it to perform a simple movement task, which consisted of rotating a single-joint "forearm" to a target. Learning was based on a reinforcement mechanism analogous to that of the dopamine system. This provided a global reward or punishment signal in response to decreasing or increasing distance from hand to target, respectively. Output was partially driven by Poisson motor babbling, creating stochastic movements that could then be shaped by learning. The virtual forearm consisted of a single segment rotated around an elbow joint, controlled by flexor and extensor muscles. The model consisted of 144 excitatory and 64 inhibitory event-based neurons, each with AMPA, NMDA, and GABA synapses. Proprioceptive cell input to this model encoded the 2 muscle lengths. Plasticity was only enabled in feedforward connections between input and output excitatory units, using spike-timing-dependent eligibility traces for synaptic credit or blame assignment. Learning resulted from a global 3-valued signal: reward (+1), no learning (0), or punishment (-1), corresponding to phasic increases, lack of change, or phasic decreases of dopaminergic cell firing, respectively. Successful learning only occurred when both reward and punishment were enabled. In this case, 5 target angles were learned successfully within 180 s of simulation time, with a median error of 8 degrees. Motor babbling allowed exploratory learning, but decreased the stability of the learned behavior, since the hand continued moving after reaching the target. Our model demonstrated that a global reinforcement signal, coupled with eligibility traces for synaptic plasticity, can train a spiking sensorimotor network to perform goal-directed motor behavior.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.