Trial reportPLoS biology2011
Video-game play induces plasticity in the visual system of adults with amblyopia.
Trial report in PLoS biology, 2011. The graph could read no effect estimate from its abstract, so it casts no vote on the map. It is linked to 6 registered trials, which are not on this map. Cited by 146 papers, 4 of them syntheses that pooled it.
What it found
Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.
The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.
The trial behind it
Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.
Improving Spatial and Temporal Vision in Adult and Juvenile Amblyopia
Does Video Game Play Induce Plasticity in the Visual System of Adults With Amblyopia?
Neurological Treatment to Improve the Hearing in Noise Abilities of Older Adults With Hearing Impairments.
Towards Developing a Perceptual Learning Treatment for Amblyopia
Monocular Action Video Game Versus Passive Occlusion In The Treatment Of Amblyopia: A Randomized Controlled Trial
Improving Normal and Amblyopic Vision With Video Games and Perceptual Learning
Who cites it
146 citing papers in PubMed, 4 syntheses or guidelines pooled it, 298 citations in OpenAlex.
- Short- and long-term outcomes of binocular gaming versus patching in childhood amblyopia: a systematic review and meta-analysis.European journal of pediatrics · 2026Pooled it
- The challenges of amblyopia treatment.Biomedical journal · 2015Pooled it
- A systematic review on 'Foveal Crowding' in visually impaired children and perceptual learning as a method to reduce Crowding.BMC ophthalmology · 2012Pooled it
- Analysis of patient adherence to emerging treatment tools for improving visual functions in amblyopia: A systematic review and meta-analysis.Journal of optometryPooled it
- Efficacy of patching combined with action video games in amblyopic children aged 4-10 years: A randomised clinical trial.Ophthalmic & physiological optics : the journal of the British College of Ophthalmic Opticians (Optometrists) · 2025Trial
- Critical Period After Stroke Study (CPASS): A phase II clinical trial testing an optimal time for motor recovery after stroke in humans.Proceedings of the National Academy of Sciences of the United States of America · 2021Trial
- Boosting Learning Efficacy with Noninvasive Brain Stimulation in Intact and Brain-Damaged Humans.The Journal of neuroscience : the official journal of the Society for Neuroscience · 2019Trial
- Fluoxetine does not enhance the effect of perceptual learning on visual function in adults with amblyopia.Scientific reports · 2018Trial
- Audiomotor Perceptual Training Enhances Speech Intelligibility in Background Noise.Current biology : CB · 2017Trial
- Immersive audiomotor game play enhances neural and perceptual salience of weak signals in noise.Proceedings of the National Academy of Sciences of the United States of America · 2014Trial
- Transcranial direct current stimulation enhances recovery of stereopsis in adults with amblyopia.Neurotherapeutics : the journal of the American Society for Experimental NeuroTherapeutics · 2013Trial
- Can human amblyopia be treated in adulthood?Strabismus · 2011Trial
- Orthoptek Magnocellular Stimulation for Amblyopia Across Age Groups: Visual Recovery Beyond Childhood.Maedica · 2026Article
- Training in Gabor Orientation Identification Optimizes the Temporal Window of Adults With Anisometropic Amblyopia.Investigative ophthalmology & visual science · 2026Article
- Video Game-Based Interventions for Visual Rehabilitation in Childhood Amblyopia: A Systematic Review and Meta-Analysis.Children (Basel, Switzerland) · 2026Review
- Neurophysiological basis for visual distortions in amblyopia.Frontiers in neuroscience · 2026Review
- Active treatments for unilateral amblyopia in adults.The Cochrane database of systematic reviews · 2025Article
- Article
- A Systematic Review and Meta-Analysis of Perceptual Learning and Video Game Training for Adults with Monocular Amblyopia.Ophthalmology and therapy · 2025Review
- Classification of videogames for amblyopia treatment in perceptive and cognitive domains.PloS one · 2025Article
86 more citing papers are in PubMed but not listed here.
Corrections and comments
PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.
Authors and funding
4 authors at 1 institution in 1 country.
Funding
Abstract
unlabelledAbnormal visual experience during a sensitive period of development disrupts neuronal circuitry in the visual cortex and results in abnormal spatial vision or amblyopia. Here we examined whether playing video games can induce plasticity in the visual system of adults with amblyopia. Specifically 20 adults with amblyopia (age 15-61 y; visual acuity: 20/25-20/480, with no manifest ocular disease or nystagmus) were recruited and allocated into three intervention groups: action videogame group (n = 10), non-action videogame group (n = 3), and crossover control group (n = 7). Our experiments show that playing video games (both action and non-action games) for a short period of time (40-80 h, 2 h/d) using the amblyopic eye results in a substantial improvement in a wide range of fundamental visual functions, from low-level to high-level, including visual acuity (33%), positional acuity (16%), spatial attention (37%), and stereopsis (54%). Using a cross-over experimental design (first 20 h: occlusion therapy, and the next 40 h: videogame therapy), we can conclude that the improvement cannot be explained simply by eye patching alone. We quantified the limits and the time course of visual plasticity induced by video-game experience. The recovery in visual acuity that we observed is at least 5-fold faster than would be expected from occlusion therapy in childhood amblyopia. We used positional noise and modelling to reveal the neural mechanisms underlying the visual improvements in terms of decreased spatial distortion (7%) and increased processing efficiency (33%). Our study had several limitations: small sample size, lack of randomization, and differences in numbers between groups. A large-scale randomized clinical study is needed to confirm the therapeutic value of video-game treatment in clinical situations. Nonetheless, taken as a pilot study, this work suggests that video-game play may provide important principles for treating amblyopia, and perhaps other cortical dysfunctions.
trial registrationClinicalTrials.gov NCT01223716.
Indexed as
Identifiers
What OpenQuestion holds
Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.