Evidence map›Paper›PMID 19409749›Full record

Trial reportPatient education and counseling2009

Testing the effects of educational strategies on comprehension of a genomic concept using virtual reality technology.

Kimberly A Kaphingst, Susan Persky, Cade McCall, Christina Lachance, Johanna Loewenstein, Andrew C Beall, Jim Blascovich

Abstract readRandomized Controlled Trial
In one paragraph

Trial report in Patient education and counseling, 2009. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 10 papers.

0numbers the graph read from it
0cells of the map it votes in
10citing papers in PubMed
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

10 citing papers in PubMed.

  1. Article
  2. Article
  3. Article
  4. Internet Versus Virtual Reality Settings for Genomics Information Provision.Cyberpsychology, behavior and social networking · 2019
    Article
  5. Article
  6. Article
  7. Article
  8. Article
  9. Article
  10. Presence relates to distinct outcomes in two virtual environments employing different learning modalities.Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society · 2009
    Article
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

7 authors.

Kimberly A KaphingstSocial and Behavioral Research Branch, National Human Genome Research Institute, Bethesda, MD 20892, USA. kkaphing@mail.nih.gov
Susan Persky
Cade McCall
Christina Lachance
Johanna Loewenstein
Andrew C Beall
Jim Blascovich

Funding

Communication of Genetic and Genomic Information to Lay AudiencesZ01HG200321 · NHGRI · NATIONAL HUMAN GENOME RESEARCH INSTITUTE · PI KAPHINGST, KIMBERLY A · 2005 to 2008
$1.8M
Communication of Genetic and Genomic Information to Lay AudiencesZIAHG200321 · NHGRI · NATIONAL HUMAN GENOME RESEARCH INSTITUTE · PI KAPHINGST, KIMBERLY A · 2009 to 2009
$652k
Intramural NIH HHS NIH0012074231Intramural NIH HHS Z01 HG200321
6 · The paper itself

Abstract

objectiveApplying genetic susceptibility information to improve health will likely require educating patients about abstract concepts, for which there is little existing research. This experimental study examined the effect of learning mode on comprehension of a genomic concept.

methods156 individuals aged 18-40 without specialized knowledge were randomly assigned to either a virtual reality active learning or didactic learning condition. The outcome was comprehension (recall, transfer, mental models).

resultsChange in recall was greater for didactic learning than for active learning (p<0.001). Mean transfer and change in mental models were also higher for didactic learning (p<0.0001 and p<0.05, respectively). Believability was higher for didactic learning (p<0.05), while ratings for motivation (p<0.05), interest (p<0.0001), and enjoyment (p<0.0001) were higher for active learning, but these variables did not mediate the association between learning mode and comprehension.

conclusionThese results show that learning mode affects comprehension, but additional research is needed regarding how and in what contexts different approaches are best for educating patients about abstract concepts. PRACTICE IMPLICATIONS: Didactic, interpersonal health education approaches may be more effective than interactive games in educating patients about abstract, unfamiliar concepts. These findings indicate the importance of traditional health education approaches in emerging areas like genomics.

Indexed as

ComprehensionPatient Education as TopicUser-Computer InterfaceAdolescentAdultAnalysis of VarianceComputer-Assisted InstructionFemaleHumansLinear ModelsMaleMental RecallModels, EducationalRisk Factors

Identifiers

PMID19409749
PMCPMC2794484

What OpenQuestion holds

Textmetadata
LicenceTDM
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.