ArticleCyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society2009
Presence relates to distinct outcomes in two virtual environments employing different learning modalities.
Article in Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society, 2009. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 4 papers.
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Who cites it
4 citing papers in PubMed.
- Enhancing Therapist Training in the Delivery of Exposure Therapy for Individuals with Anxiety Disorders Using Virtual Reality Simulation: Randomized Feasibility Trial.JMIR medical education · 2026Trial
- The Use of Immersive Virtual Reality Training for Developing Nontechnical Skills Among Nursing Students: Multimethods Study.Asian/Pacific Island nursing journal · 2024Article
- Does Narrative Feedback Enhance Children's Motor Learning in a Virtual Environment?Journal of motor behavior · 2019Article
- Towards immersive virtual reality (iVR): a route to surgical expertise.Journal of computational surgery · 2015Article
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Authors and funding
6 authors.
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Abstract
Presence in virtual learning environments (VLEs) has been associated with a number of outcome factors related to a user's ability and motivation to learn. The extant but relatively small body of research suggests that a high level of presence is related to better performance on learning outcomes in VLEs. Different configurations of form and content variables such as those associated with active (self-driven, interactive activities) versus didactic (reading or lecture) learning may, however, influence how presence operates and on what content it operates. We compared the influence of presence between two types of immersive VLEs (i.e., active versus didactic techniques) on comprehension and engagement-related outcomes. The findings revealed that the active VLE promoted greater presence. Although we found no relationship between presence and learning comprehension outcomes for either virtual environment, presence was related to information engagement variables in the didactic immersive VLE but not the active environment. Results demonstrate that presence is not uniformly elicited or effective across immersive VLEs. Educational delivery mode and environment complexity may influence the impact of presence on engagement.
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Registered trials
Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.