Evidence map›Paper›PMID 19346500›Full record

ArticleAmerican journal of Alzheimer's disease and other dementias2010

Designing leisure products for people with dementia: developing ''the Chitchatters'' game.

Helma van Rijn, Joost van Hoof, Pieter Jan Stappers

Abstract read
In one paragraph

Article in American journal of Alzheimer's disease and other dementias, 2010. The graph could read no effect estimate from its abstract, so it casts no vote on the map. Cited by 9 papers, 1 of them a synthesis that pooled it.

0numbers the graph read from it
0cells of the map it votes in
9citing papers in PubMed, 1 pooled it
–field-weighted citation impact
1 · What the graph read from it

What it found

Each row is one number read from the abstract, on the scale the paper reported it, with its interval. Left of the dashed line favours the treatment, right favours the comparator. Under each row is the sentence it came from. New to these charts? A ten-minute tutorial.

The abstract states no effect estimate the extractor could read, or names no intervention and outcome on the map, so this paper lights no cell and moves no belief. It is still indexed, cited and linked below.

2 · The registry

The trial behind it

Trials whose registry record cites this paper, or whose number appears in the abstract. A trial that started after this paper was published is citing it as background, not reporting it.

Neither the registry nor the abstract names a trial number. If this is a trial report, that itself is worth knowing.

3 · Its place in the literature

Who cites it

9 citing papers in PubMed, 1 synthesis or guideline pooled it.

  1. Pooled it
  2. Article
  3. Article
  4. Age-Friendly Cities and Communities: State of the Art and Future Perspectives.International journal of environmental research and public health · 2021
    Article
  5. Article
  6. Engaging in Preferred Computer Activities and Cognitive Outcome.American journal of recreation therapy · 2020
    Article
  7. Observational
  8. Article
  9. Environmental interventions and the design of homes for older adults with dementia: an overview.American journal of Alzheimer's disease and other dementias · 2010
    Review
4 · The record

Corrections and comments

PubMed lists nothing against this paper. Absence here is not a guarantee, only a check that was made.

5 · Who and what money

Authors and funding

3 authors.

Helma van RijnID-StudioLab, Faculty of Industrial Design Engineering, Delft University of Technology, Delft, The Netherlands. h.vanrijn@tudelft.nl
Joost van Hoof
Pieter Jan Stappers

Funding

No grant is acknowledged in the PubMed record.

6 · The paper itself

Abstract

Providing leisure to people with dementia is a serious challenge, for health care professionals and designers and engineers of products used for activity sessions. This article describes the design process of ''the Chitchatters,'' a leisure game for a group of people with dementia in day care centers. The game aims to stimulate social interaction among people with dementia. Different stakeholders, such as older adults with dementia, their relatives and care professionals were involved in the design process via qualitative research methods as participant observation and the use of probes. These methods were applied to give the design team insight into the experiential world of people with dementia. This article presents how design insights from practice and literature can be translated into a real design for a leisure product for group use by older people with dementia, and shows designers how to work with, and design for, special groups.

Indexed as

Environment DesignEquipment DesignLeisure ActivitiesAgedDementiaFemaleHumansMalePlay and Playthings

Identifiers

PMID19346500
PMCPMC10845697

What OpenQuestion holds

Textmetadata
Read underepoch 390

Registered trials

None linked

Read under generation 80e0d062 · epoch 390. Bibliography from PubMed, PubMed Central and OpenAlex; grants from NIH RePORTER; trial links from ClinicalTrials.gov; estimates, votes and beliefs from the OpenQuestion graph.